Stemming off of the pet peeves thread, I have a question for the higher level players. What would be an example to you of a good line, and what would be an example of a bad one? I saw that someone said that boarder flip to lh was a cop out, for example, but boarder flip to in would be a good one, because if you can land it back on the spike, you can certainly get it in the hole. From this kind of argument I would assume that longer lines aren't always better. Agree? Disagree? I am curious as a newer player (1 year) because I want to start combining tricks into lines. When I started playing I assumed that the best thing to do was combine a group of very diverse tricks and that would be a good combination. What in your mind makes a good line and what would be an example of a bad line?